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Changelog

Guide Updates

Town to City Guide is a living project: pages get revised whenever a fact gets verified in-game, a patch changes the numbers, or a reader flags a mistake. This page is the dated record of every revision, so you can see at a glance how current the guide is.

Platform answer restored to Windows only, citizen tiers fixed

  • A September 5 edit had changed the platform answer to Windows, macOS, and Linux. That change was based on a bad store lookup and has been reversed. Re-checked against the Steam listing, which carries a single Windows entry with no macOS or Linux build.
  • The homepage statistic read four citizen tiers. The game runs three: Worker, Artisan, and Bourgeoisie, matching the citizens guide and the store description. The figure now says three.
  • Two honesty problems in the production chain reference were removed: it called the current game an Early Access build even though Town to City left Early Access on May 26, 2026, and it described its numbers as verified against community testing. The wording now states what was checked and when.
  • A dead link on the seasonal challenges page pointed at a removed /food-production address; it now points to the production chain guide that absorbed it.

Platform wording changed, then reversed

  • An earlier version of this guide described Town to City as a Windows-only release. A store lookup during that edit appeared to show Windows, macOS, and Linux builds, and the platform answers were changed to all three. The lookup was wrong; the original Windows-only wording was correct. Reverted on September 9.

Guide hub refresh, URL cleanup, and this changelog

  • Homepage guide cards and cross-links were rebuilt around the pages readers actually reach from search.
  • Every canonical URL, sitemap entry, and structured-data link was unified to a single address form to stop mirror-domain confusion.
  • Three overlapping guide pages were merged: the production chain, beginner walkthrough, and city layout references now each live on one authoritative page, with the old addresses redirecting.
  • Added this changelog page. Every future revision gets logged here.

Contact page added

  • New contact page for corrections and questions, linked from the site footer.

Advertising and analytics readiness sweep

  • ads.txt was published and verified, an AdSense account meta tag was added, and a full readiness audit passed, covering contact links, indexing, and placeholder cleanup.
  • Analytics moved to a dedicated measurement property.

Move to the towntocityguide.wiki domain + four new guides

  • The site switched to its final domain. All titles, canonical addresses, sitemap entries, and metadata were re-pointed, and the old subdomain and preview addresses now redirect here.
  • Four new guides: the beach biome income loop, a building tier ranking, settlement upgrade milestones, and a performance optimization page.
  • Favicons and a social share image were added.

Seasonal challenges guide

  • New guide covering spring, summer, autumn, and winter strategy: what each season changes and how to prepare for disasters and events.

Achievement guide and beginner walkthrough

  • An achievements page with unlock conditions went live alongside a step-by-step first-days walkthrough.
  • Steam store links across the site were corrected to the right destination format.

Guide library expansion

  • Five deep-dive guides landed in one week: industry chains, the production chain reference, a building tier list, an expanded FAQ, and the citizen happiness guide.
  • A homepage hero image was added and broken links were patched while their replacement pages were written.

Launch week

  • Town to City Guide went live with fifteen guide pages covering buildings, resources, citizens, economy, research, trade, and layouts.
  • The dark blueprint theme, search-console verification, sitemap, and structured-data markup all shipped in the first week.
  • An early content audit removed inaccurate claims and reworked the site architecture before more guides were layered on.

The History in Three Movements

Read as one list, the entries above trace how the site grew. It opened in the last week of June 2026 with fifteen guide pages covering buildings, resources, citizens, economy, research, trade, and layouts, and the dark blueprint theme, sitemap, and structured-data markup shipped in that same first week. An early content audit removed inaccurate claims and reworked the site architecture before anything else was layered on. The first five days of July added the deep-dive library in one push: industry chains, the production chain reference, a building tier list, an expanded FAQ, and the citizen happiness guide. Mid-July followed with the achievements page and a step-by-step first-days walkthrough (July 6), then the seasonal challenges guide covering all four seasons (July 9).

August was an infrastructure month. On August 25 the site moved to its final domain, towntocityguide.wiki, with every title, canonical address, and sitemap entry re-pointed and old addresses redirecting. Four guides arrived with the move: the beach biome income loop, a building tier ranking, settlement upgrade milestones, and a performance optimization page. On August 26, an advertising and analytics readiness sweep published and verified ads.txt, added the AdSense meta tag, passed a full readiness audit, and moved analytics to a dedicated measurement property. September 1 added the contact page for corrections and questions.

September tightened the architecture rather than expanding it. On September 4 the homepage cards and cross-links were rebuilt around the pages readers actually reach, every canonical URL and sitemap entry was unified to a single address form to stop mirror-domain confusion, and three overlapping pages were merged: the production chain, beginner walkthrough, and city layout references now each live on one authoritative page, with the old addresses redirecting. On September 5 a store lookup was misread and the platform answers were widened to Windows, macOS, and Linux. That change was reversed on September 9: the listing shows a single Windows entry, with no macOS or Linux build and no console release mentioned.

What This Log Records, and What It Does Not

Entries here record revisions to this guide, not game patch notes. When a page changes, the entry describes what changed and when. Where something cannot be confirmed at all, the affected page says so instead of printing a guess.

The merged September 4 pages are the easiest place to see the principle in practice. The production chain reference now lives at /production-chain-guide and the single layout reference at /layouts; their old URLs redirect instead of leaving two versions of the same answer online, because a site that logs its own revisions should not keep outdated copies reachable.

How Pages Get Written & Revised

  • What can be checked comes first. Numbers like building costs, unlock requirements, and system specs are carried over from the game and its Steam store listing wherever those exist. Where a page leans on numbers that come from player reports rather than the game itself, it says so instead of passing them off as first-hand.
  • Unverified claims stay out. When something cannot be confirmed (a mechanic nobody has tested, a number that differs between reports), the page says so instead of printing a guess.
  • Revisions are public. Every guide revision is dated and logged on this page, so you can check how current any page is before trusting it.
  • Readers keep us honest. Spotted something wrong or outdated? Tell us. Verified fixes land quickly and get logged here.